Town: Thîmîqê-ëve Bî

Thîmîqê-ëve Bî

Thîmîqê-ëve Bî
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceRëthîvîcêli Zone
RegionPidejiajie Moor
Founded1336
Community LeaderCity Manager Galben Tresî
Area5 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation2414 m (7919 ft)
Average Yearly Precipitation210 cm/y (82 in/y)
Population1218
Population Density243 people per km2 (609 people per mi2)
Town AuraInvocation
Naming
Native nameThîmîqê-ëve Bî
Pronunciation/θɪˈmɪqɘ/ /ˈëve/
Direct Translation[awake; conscious] [goat]
Translation[Not Yet Translated]

Thîmîqê-ëve Bî (/θɪˈmɪqɘ/ /ˈëve/ [awake; conscious] [goat]) is a subtropical Town located in the Rëthîvîcêli Zone of the Union of Engineers.

The name Thîmîqê-ëve Bî is derived from the Iron Elvish language, as Thîmîqê-ëve Bî was founded by Tsî Bresh, who was culturaly Iron Elven.

Climate

Thîmîqê-ëve Bî has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 24°C (75°F). Thîmîqê-ëve Bî receives an average of 210 cm/y (82 in/y) of precipitation, most of which comes in the form of rain during the fall. Thîmîqê-ëve Bî covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2414 m (7919 ft) above sea level.

Overview

Thîmîqê-ëve Bî was founded durring the early 14th century in winter of the year 1336, by Tsî Bresh. The establishment of Thîmîqê-ëve Bî was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Thîmîqê-ëve Bî's construction back out of the project. Tsî Bresh pushed on reguardles, and Thîmîqê-ëve Bî was finished, but starts off as a terible place to live.

Thîmîqê-ëve Bî was built using the conventions of Iron Elven durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Thîmîqê-ëve Bî is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Thîmîqê-ëve Bî is buildings have been located at convienant points along the rivers Thîmîqê-ëve Bî was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the broad worn bedrock streets flow where they are able to be made rather than folowing the most convienant paths. The town has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the town is well defended against anything short of an army. Thîmîqê-ëve Bî's brittle defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Thîmîqê-ëve Bî has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the simple fact that it is abundantly clear Thîmîqê-ëve Bî suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye. Regardless, you do not feel it would be wise to remain in Thîmîqê-ëve Bî long.

Civic Infrastructure

Thîmîqê-ëve Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Thîmîqê-ëve Bî.

Thîmîqê-ëve Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Thîmîqê-ëve Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Thîmîqê-ëve Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Thîmîqê-ëve Bî's public wards, blessings, and other arcane systems.

Thîmîqê-ëve Bî possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Thîmîqê-ëve Bî's grid is powered by a god's will and kindness.

Thîmîqê-ëve Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Thîmîqê-ëve Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Thîmîqê-ëve Bî's town hall was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Thîmîqê-ëve Bî it is impossible to directly or indirectly lie.

The Skin Stitcher near Thîmîqê-ëve Bî are known to be more aggressive than normal.

Thîmîqê-ëve Bî's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Abjuration energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4932 m2
    • Cattle and Similar Creatures: 304
    • Poultry: 3654
    • Swine: 243
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 121

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

370 of Thîmîqê-ëve Bî's population work within a Foundational Occupation.

812 of Thîmîqê-ëve Bî's population do not work in a formal occupation, but do contribute to the local economy. 36 (3%) are noncontributers.

Points of Interest

Thîmîqê-ëve Bî is centered around a major pilgrimage site. This may be a religious location of importance to a major faith, or it may be a more secular institution that draws the traffic, like a famous academy or the remains of some wondrous ancient work. Considerable local tension likely exists over controlling the access to the site and maximizing the profits from foreign visitors.

Thîmîqê-ëve Bî's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Thîmîqê-ëve Bî suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

The the a mantle of Abjuration, an a mantle imbued with potent amounts of Abjuration energies was created in Thîmîqê-ëve Bî by in time immemorial, reportedly some time during the early 2nd century.

History